A Game of Cubes started as a private world for family and friends, and we’ve kept that same experimental, hands-on spirit as we opened it up to more players. Development moves at its own pace with no roadmap, shaped by what the community discovers, breaks, and asks for.

We’re currently in alpha, building this for long-term players who are tired of servers dying and disappearing after a few days or weeks. We’re aiming for a living, growing community that sticks around.

This is a survival RPG server built around mechanics first, with MMOCore powering progression, quests, and a world where custom mobs and bosses scale as you go. If you enjoy figuring things out rather than being walked through every system, you’ll fit in here.

Towny supports land claims and town building, with space for histories, capture sites, and campfires, while the economy and trade systems aim for a player-driven feel with meaningful consequences. We also run Simple Voice Chat for players who like to coordinate in-game.

We’re always open to suggestions and looking for people who want to tinker and experiment with us. Our core rule is simple: zero pay to win. Everyone starts equal, and we don’t sell advantages or shortcuts.

If you want extra cosmetics and small perks, there are voting rewards for free skins and in-game prizes.

How to join

Copy the server address below, open Minecraft, then add it in your server list.

  1. Open Minecraft.
  2. Go to the servers or multiplayer screen.
  3. Add a server or use an option like Direct Connection or Add External Server.
  4. Paste this server address into the address field: agameofcubes.com
  5. Save or confirm, then join the server.