Minewind Anarchy
Minewind is an open-ended survival world where we leave your adventure largely in your hands.
Browse Minecraft servers related to Manhunt.
Manhunt turns Minecraft into a live pursuit. One Runner tries to beat the game while Hunters focus on one job: stop the End. It plays like speedrunning under fire, where every second matters and every mistake gets punished by real players.
The Runner routes fast through the early game into Nether progression: tools, food, iron, blaze rods, pearls, then a stronghold and the dragon. Hunters shadow that route, cut off exits, and force fights at the worst possible moments. Most versions give Hunters a tracker that points to the Runner, so the match stays aggressive and hiding becomes a short-term play, not a strategy.
Good Manhunt is decision density. Do you grab a shield and buckets or gamble on village loot? Do Hunters commit together to control a portal, or trade deaths just to burn the Runner's time and resources? Nether bridges, bastions, portal rooms, and stronghold corridors become choke points where a single block, boat, lava placement, or pearl can flip the whole run.
Public servers usually run it as short, reset-heavy matches with rules that keep the chase readable: anti-combat-logging, limits on stalling, and basic role enforcement. Some keep it near-vanilla; others add light kits or adjusted tracking to reduce downtime and keep the pace high.
The Runner wins by killing the Ender Dragon. The Hunters win by eliminating the Runner and preventing a completion, often through a set life system or a match end on death.
Commonly, Hunters get a compass-style tracker that updates to the Runner. Some servers delay it at the start, disable it in certain dimensions, or make tracking something you earn or craft to allow more mind games.
PvP matters, but routing and control win more games. Portal timing, knowing when to take or dodge fights, and managing resources through Nether and stronghold pressure usually decide the outcome.
Expect no combat logging, no outside teaming, and restrictions on endless trap stalling. Many servers also use timers, borders, or reset-on-win to keep matches moving.
Both are common. Vanilla starts keep the survival feel; kits and preset spawns cut the slow early minutes and get the chase started faster.
Minewind is an open-ended survival world where we leave your adventure largely in your hands.
Welcome to Nova Universe, our Minecraft network for players who like having different ways to play.
Agalar Network brings several Minecraft game modes together, so you can switch between SkyBlock and SMP or jump into competitive games like…
MC Manhunt Network is our Java Edition network built around the classic Dream-style Manhunt format: speedrunners race to complete their objective while…
Kaario Network brings several ways to play together in one Minecraft network.
Survival-Games.cz is a Czech and Slovak Minecraft minigame network, and we’ve been building and refining our games since 2013.
CubeCraft is a large Minecraft network built around a broad lineup of competitive and casual minigames.
At SektorSMP, we keep survival open and player-driven: gather resources, build your base, trade through player shops, and grow with spawners and…
At Tumbleweed MC, we bring together several ways to play, from survival progression and public or private Manhunt games to competitive combat.
Welcome to CubeKrowd, a community Minecraft network formed by bringing together the former JL2579 and CubeHamster fan servers.
HappyMC is a friendly, active Minecraft community where Java and Bedrock players can play together.